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Beyond Nen Races

All 5 Beyond Nen Races: Rarity, Odds and Perks

The five Beyond Nen races — Celestial, Cyborg, Cat, Rabbit and Human — with roll chances from 1% to 60% and where published tier lists place them.

11/14/2026 Wave 1 Beyond Nen Codes editorial team Last updated: 11/14/2026 3 min read
All 5 Beyond Nen Races: Rarity, Odds and Perks

FAQ

How many races are in Beyond Nen?
Five: Celestial (Mythical, about 1%), Cyborg (Legendary, about 4%), Cat (Rare, about 10%), Rabbit (Uncommon, about 25%) and Human (Common, about 60%).
What is the rarest race in Beyond Nen?
Celestial, at a reported 1% roll chance. Two sources match on that figure, and every published tier list ranks it first.
Do races have perks?
Only Celestial has a reported effect — a snippet attributes +5% to five stats, from one source. Cyborg, Cat, Rabbit and Human have no published perks, so do not choose a race on abilities you cannot verify.
Is race more important than lineage?
Lineage, in every published ranking. The lineage pool is deeper, its perks are documented for nine entries, and it unlocks extra attributes at level 30. Race is a five-option roll with a 60% common result.
Can you reroll your race?
Yes, with spins. That is the same currency that rerolls a lineage, which is why the standard advice is to settle lineage first and roll race afterwards.

The five races

Race Rarity Roll chance Reported perk Tier consensus
Celestial Mythical 1% +5% to five stats (one source) S
Cyborg Legendary 4% Not published A
Cat Rare 10% Not published B to C
Rabbit Uncommon 25% Not published A to C
Human Common 60% Not published B to D

The names are consistent across sources. The roll chances come from published race guides, with the Celestial figure matched by a second outlet — so treat them as a good estimate rather than an official drop table.

How race rolls work

Race is the second roll in the character-identity pair. Both race and lineage come from spins, which arrive from the tutorial, from codes, and from in-game purchases.

  • Spins are shared currency. Every spin you spend on a race is a spin you did not spend on a lineage.
  • Rerolling is allowed. A race roll is not permanent, but each attempt costs the same spin.
  • The odds are blunt. There are only five outcomes, and the single most likely outcome each roll is Human at 60%.

Why lineage comes first

Published rankings agree that lineage matters more. Three concrete reasons:

  1. Depth. Twenty lineages means a real chance at a distinctive result; five races means four results you will see constantly.
  2. Documented perks. Nine lineages have published effects — Zoldyck’s money multiplier, Kurta’s boss damage, Freecss’s EXP. Only Celestial has a reported race perk.
  3. Growth. Lineages reportedly unlock extra attributes at level 30 through a questline. No equivalent race progression has been published.

The full reasoning, with roll order and when to use a Reset Orb, is on spins and rerolls.

Where the tier lists disagree

The published lists split sharply on the middle rows:

  • One outlet ranks Celestial and Cyborg in S, Rabbit in A, Cat and Human in B.
  • Another ranks Celestial in S, Cyborg in A, Cat and Rabbit in C, Human in D.

Both agree Celestial leads and Human trails. The side-by-side comparison, with the caveats, is on the race tier list.

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